Cannes NEXT, now in its second 12 months, displayed a wide range of cutting-edge immersive content material.

Final month, Cannes NEXT introduced basic filmgoers and distributors into contact with the best in 360° and roomscale VR. Even the Duke of Luxembourg himself descended the steps of the Palais des Festivals for his first VR experience: Arden’s Wake.

From practically fifty experiences, right here have been the standout items that illuminate the way forward for storytelling in VR.

Arden’s Wake

Penrose Studios’ latest animation tells the hauntingly stunning story of Mina and her father, who dwell in a floating shack above a post-apocalyptic, underwater San Francisco. Scaled like a dollhouse to supply a persistent full view of the motion, the story additionally affords viewers the power to deliver their head “in” and “out” of the home and water—immersing the viewer in a quasi-godlike and elemental presence.

Penrose developed their very own toolset to make this sort of storytelling doable, notably the “Maestro VR Collaborator.” At NEXT they hinted they is perhaps releasing a particular toolset for Unreal programmers, so preserve a watch out for bulletins later this 12 months.


Impressed by the Aztec codes—a information via the seven ranges of the afterlife—this multiplayer interactive set up options a sublime picket hammock fitted with an LED drum. Relying on how the ‘Shaman’ performs the drum, the viewer sees the completely different ranges extra clearly as they ascend via a simulation paying homage to Android Jones’s Samskara. With vibrations from the strikes of the mallet reverberating via the hammock, this experience combines natural haptics, interactivity, and beautiful graphics—culminating in an absorptive, tactile, and altogether distinct immersive experience.

The Swedish pupil creators, Patrick Donaldson, Yoann Douillet, Raphaël Henocq and Laurent Monnet, are planning to share Ximoan for each a full dome experience and a transportable model to get pleasure from at residence.

Separate Silences

After taking off my footwear and mendacity down on a hospital cot, Separate Silences Co-Creator Maria Engermann tucked me in and positioned a Samsung Gear VR on my head. I used to be all of a sudden transported to a hospital, the place I used to be being given an experimental serum to deliver me again from a coma. Because the nurse took my hand, I felt the bodily heat of human contact on my fingers. The staff was laborious at work offering actual world stimuli to deliver me deeper into the experience.

From the scent of cinnamon, to the sensation of the wind, this bodily immersion supplied a deeply private experience. I hope to see extra of this type of performative real-world immersion approach sooner or later—particularly accompanied with such stunning, tender storytelling.

See how the Danish college students achieved stereoscopic 360 with two Samsung Gear VRs:

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