I am a 3D Artist. I’ve labored in a generalist place for many of my skilled profession, creating content material for Augmented Reality (AR), and Digital Reality (VR) experiences.
I used to be the Lead Artist and Artwork Director on many initiatives, and labored on all features of growing these experiences. I’ve labored extensively on creating 3D belongings for cell real-time use, however I’ve additionally designed 2D parts, UX, GUI, and directed VR experiences. I have been, alongside a quickly rising group, on the forefront of growing for VR and designing the way in which users work together in that area.